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		<title>Episode 100</title>
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		<pubDate>Sun, 15 Nov 2009 20:46:33 +0000</pubDate>
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		<description><![CDATA[Episode 100 &#8211; Create a Vitamin Bottle by heathenx In this special episode I will use Blender and Inkscape to create a vitamin bottle with decal. I&#8217;ll be using Blender 2.49b and Inkscape 0.47pre4. I must warn our Inkscape viewers out there that is episode serves as a bit of a special one. There is [...]]]></description>
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<h2>Episode 100 &#8211; Create a Vitamin Bottle</h2>
<p><em>by heathenx</em></p>
<p>In this special episode I will use Blender and Inkscape to create a vitamin bottle with decal. I&#8217;ll be using Blender 2.49b and Inkscape 0.47pre4.</p>
<p>I must warn our Inkscape viewers out there that is episode serves as a bit of a special one. There is a lot of focus on Blender. I won&#8217;t get into the habit of doing this in the future. Inkscape should be our focus on this website.  Of course I won&#8217;t ever rule out using Blender again but I doubt very much that I&#8217;ll make another modeling screencast. For those out there that wanted to see this specific episode&#8230;this one&#8217;s all for <strong>you</strong>.</p>
<p>I want to give very special thanks to <strong>Kernon Dillon</strong> of <a href="http://blendernewbies.blogspot.com/">BlenderNewbie</a> fame and <strong>Jonathan Williamson</strong> of <a href="http://www.blendercookie.com/">BlenderCookie</a>, <a href="http://www.cgcookie.com/articles/">CGCookie</a> and <a href="http://mavenseed.com/index.php">Mavenseed</a> fame. I learned how to add a decal to a model  from Kernon&#8217;s tutorial <a href="http://blendernewbies.blogspot.com/2007/08/video-basic-decaling-in-blender.html">here</a>. Jonathan&#8217;s tutorial on modeling a <a href="http://www.blendercookie.com/2009/05/07/modeling-a-steampunk-telescope/">telescope</a> was very helpful as well. For those looking for more screencasts on Blender then I highly recommend those websites. These guys will get you up and running in no time.</p>
<p>Also, I want to thank <strong>Richard</strong> for our new intro animation and the funny disclaimer. We weren&#8217;t quite sure if we wanted to do something special for the milestone episode 100. In the end we went with whatever took the least amount of time and effort. It&#8217;s to be expected, isn&#8217;t it?. <img src='http://screencasters.heathenx.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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Episode 100 &#8211; Create a Vitamin Bottle
by heathenx
In this special episode I will use Blender and Inkscape to create a vitamin bottle with decal. I&#8217;ll be using Blender 2.49b and Inkscape 0.47pre4.
I must warn our Inkscape viewers out the[...]</itunes:subtitle>
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Episode 100 &#8211; Create a Vitamin Bottle
by heathenx
In this special episode I will use Blender and Inkscape to create a vitamin bottle with decal. I&#8217;ll be using Blender 2.49b and Inkscape 0.47pre4.
I must warn our Inkscape viewers out there that is episode serves as a bit of a special one. There is a lot of focus on Blender. I won&#8217;t get into the habit of doing this in the future. Inkscape should be our focus on this website.  Of course I won&#8217;t ever rule out using Blender again but I doubt very much that I&#8217;ll make another modeling screencast. For those out there that wanted to see this specific episode&#8230;this one&#8217;s all for you.
I want to give very special thanks to Kernon Dillon of BlenderNewbie fame and Jonathan Williamson of BlenderCookie, CGCookie and Mavenseed fame. I learned how to add a decal to a model  from Kernon&#8217;s tutorial here. Jonathan&#8217;s tutorial on modeling a telescope was very helpful as well. For those looking for more screencasts on Blender then I highly recommend those websites. These guys will get you up and running in no time.
Also, I want to thank Richard for our new intro animation and the funny disclaimer. We weren&#8217;t quite sure if we wanted to do something special for the milestone episode 100. In the end we went with whatever took the least amount of time and effort. It&#8217;s to be expected, isn&#8217;t it?.  </itunes:summary>
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